Audio Stream keeps stopping.

I use Multiplicity to control my docked tablet when I am at my office desk. I have it configured to use audio streaming which works great, but randomly it stops and I have to switch to the tablet and Ctrl+F12 twice to re-enable the audio stream. Both system are running Windows 10 Creators Update. 

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Another issue I found is that my desktop uses a polling rate of 1000 for my mouse which pegs the CPU at 24% for Multiplicity on the Tablet. Reducing it to 250 reduces the overhead to 4-6% on the tablet, but it very noticeable on my desktop. Is there any way to add polling reduction on the server side ... like a 2 or 4 : 1 reduction option so I don't have to adjust my desktop mouse polling for the same of multiplicity?