[BUG] Battle doesn't end after killing starbase - can't control my fleet after "Resolve Battle"

I'm in the late part of my current game (as Terrans) and recently declared war on my strongest AI opponent (Arcean). I have 3 fleets in position to each attack an enemy starbase at the start of my turn. One fleet is composed of all ships from a race that surrendered to me a while back, and that fleet is able to kill their target Arcean starbase normally. The other two fleets are composed of ships that I constructed. When either of those fleets attacks their target Arcean starbase, the following happens:

A: The starbase explodes, and the battle should be over as there are no other enemy forces left

B: The battle sequence never finishes on its own, the music keeps playing, etc., until I click "Resolve Battle"

C: The battle sequence is done after I clicked "Resolve Battle", and I am returned to the galaxy map when it shows the Quick View style *pew* *pew* of me killing the starbase

D: I can select my fleet, but I have no control over it at all. Unable to move them, or even select a destination. Sometimes I can Eject Ship on individual ships, sometimes not. The original fleet is always uncontrollable.

E: After any one of these "uncontrollable fleet" issues happens, I can't end my turn and continue the game.

This is happening on Turn 193. Up to this point, I have never seen this bug before.

 

OTHER WEIRD STUFF

  • I've tried reloading the game and doing the attacks in a different order, but it doesn't matter.
  • Sometimes, immediately after the battle, The Eject Ship button is enabled when I select a single ship in my fleet but the mouse-over tooltip says "Invalid Object".
  • I just remembered that when another race surrendered to me a while ago (the super religious race that starts with a 'K'), some of their fleets were buggy on the turn of the surrender. When I cycled through my Idle Fleet list using the button, some of the surrendered fleets were not visible on the screen. At least one of them was hidden under a planet. I don't remember how I managed to get that unstuck.
9,735 views 8 replies
Reply #1 Top

ProudCanadian, 

Thanks for the report.  We are looking into a similar-sounding issue now.  Can you submit a ticket with a save game so that we can make sure that we address it?  
https://esupport.stardock.com/index.php?/Tickets/Submit

 

Reply #2 Top

I have the same problem

After I destroyed an Enemy Space Station or Ship Builder thus I can't end my turn and continue the game.

 

Reply #3 Top

Hi pshaw,

I have logged ticket #ZVE-498-39527 and attached my saved game. If you tab through my fleets and attack with "1st Fleet", you should see what I'm talking about.

Reply #4 Top

Quoting ProudCanadian, reply 3

ZVE-498-39527

I loaded your save game in 2.31 and did not get a stuck turn.  
v2.31 is currently available as opt-in and will be live soon. 

https://forums.galciv3.com/483968/page/1/#3683405

 

Reply #5 Top

Is this the one:

"opt_in_update - v2.30 Crusade Localization"

 

That's the only opt-in that appears in Steam. I just enabled it and I'll try it out.

Reply #6 Top

The opt-in patch release (v 2.31.2) seems to fix the problem. Thanks!

 

Reply #7 Top

Quoting ProudCanadian, reply 5

Is this the one:

"opt_in_update - v2.30 Crusade Localization"

 

That's the only opt-in that appears in Steam. I just enabled it and I'll try it out.

If you're not seeing the v2.31 opt-in, try starting steam.  

 

Reply #8 Top

Quoting ProudCanadian, reply 6

The opt-in patch release (v 2.31.2) seems to fix the problem. Thanks!

 

Glad to hear it!!