Having looked at the files needed for a Star System Creation tool, there's a few things I am not clear on.
What's the difference between <LaneType>DeadZone</LaneType> and <LaneType>NoRandom</LaneType>
Looking at the default StarSystemDefs.xml, some systems start with a lane type of DeadZone and others start with NoRandom.
Swapping them around or changing all lanes types to one particular type doesn't seem to have an effect.
Also I assume that 3 orbit lanes is a general rule of thumb for max # lanes?
I just need to be clear on what rules to enforce in the tool.