Q. Basic Factory on non-manu planets?

Quick question, is there any point to building a basic factory or 2 on a planet to kick start its production and then having it specialise in research or income or is it better to just build research or income improvements full stop?

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Reply #1 Top

I normally build one power plant on every planet.  If the planet isn't extremely tiny, I also build a factory.  If the planet is of reasonable size and the layout works, I'll build more factories in a formation around the power plant.

Q:  Why a power planet?

A:  Long term the power plant has the best +% for a single hex of space, topping out at +100% while a factory is only +50%.

Q:  What do I do with my manufacturing capability?

A:  Due to how painful coercion is when you force your populace to dedicate themselves too much in one direction or another, I normally run my empire with a 44-44-12 manufacturing-research-money split.  This means that (for me) every planet will be dedicating a good chunk of it's production towards manufacturing indefinitely.  For a long time this mostly goes into constructing buildings, but when there are no more available that 44% instead gets dedicated towards a shipyard instead.  Small planets with only moderate production can still produce constructors fairly easily.

 

Hope this helps.

- Manii Names

Reply #2 Top

+1 to what ManiiNames said. That's my strategy, too. I'll add that if planets are reasonably close to one another, then I'll link them to a single shipyard. A cluster of research worlds with a plant and factory on each can produce ships at a decent rate.

Edit: I didn't adjust the allocation percentages playing normal tho, just used the focus and project. I plan to play a higher difficulty and experiment more next game.

Reply #3 Top

Thanks :-)