Just a few suggestions on the gameplay options.
So, I just discovered the advanced gameplay options and noticed a few things while looking into them.
1) Auto-supply On. I was thinking about this and outside of some VERY specific circumstances that only apply to newer players I can't imagine a situation where you would be better off with this unchecked. Whenever you build a new building you're probably going to want it to start building immediately, whether you have the resources or not. If you don't have it on you're just losing some money every time you construct a building even if you're attentive, and a ton of money if you aren't attentive. If you're taking a loss on a building then you probably don't want it running whether you have the resources or not. This checkbox practically only exists to punish players that don't know it exists. This option REALLY need to be checked by default.
2)Auto-Sell first. This is a nice advanced option since it lets you trade money for debt, but the problem is it punishes players for stockpiling life support. If you have food or oxygen in the bank it's costing you money every second. You basically HAVE to autosell life support resources 24/7 if you don't want to fall behind in income. This button needs to be replaced with a "always buy life support on debt" checkbox. This would allow high level users the same freedom to trade money for debt in the same way without punishing players that want to stockpile life support for later. It's much better.
Just some things that would be really good for the game, I think.