I just stumbled about an approval calculation error:

 

(Edit: see external link, inserting of dropbox link here doesn't seem to work)

 

According to this image approval is calculated as follows:

Harmony Crystals + Supportive Population + Easy to Please + Colony Capital = Base Approval = 3 + 4 + 4 + 3 = 14

Base Approval - Large Empire Penalty = Effective Base Approval = 14 - 15,4 = -1,4

Flag Waving + Entertainment Capital + Approval Relic (3) - War with Favored Civilization + Scenic World = Bonuses = 20% + 25% + 150% - 25% + 25% = 195%

Effective Approval = Effective Base Approval * Bonuses = -1,4 * (100% + 195%)/100% = -4,13

 

So you see that bonuses do amplify negative effective base approval what is wrong in my opinion.

A more logical approach would be to first calculate Base Approval * Bonuses and then subtract Large Empire Penalty:

14 * (100% + 195%)/100% = 41,3 - 15,4 = 25,9

2,105 views 2 replies
Reply #1 Top

Very good idea and a good solution to the approval problem in the later stages of the game, especially on larger maps. Also makes percentage based approval buildings viable again. (Intimidation Center is useless when you have a bunch of planets)

 

Reply #2 Top

Yes, Paul did say that it was supposed to apply LEP at the end of the equation when we raised this in a dev stream back in 1.02 and the it's present behavior is a bug. LEP doesn't really work anyway, and never really will, but it would at least be broken in a less annoying manner if this change was made.