Sorry, Cubit32, that equation makes no sense for me.
I am looking for the amount of fuel consumed by transports per tile, per unit of resource transported ( Fuel/(Distance*Resource) )
- Fuel consumption = FC
- Distance = S
- Units transported = U
The equation should look something like:
FC = aS * bU + c
Where a, b and c are coefficients game designers would have put in place.
I am also interested in comparative consumption in these four cases:
1. For a distance of 10 and packet of 20:
2. For a distance of 20 and packet of 20:
3. For a distance of 10 and packet of 40:
4. For a distance of 20 and packet of 40: