2 items that would help

So a couple of things that would help in my opinion. 

1. During the scanning phase it initially starts off zoomed in to your colony. The purpose of scanning is to see a wide area to figure out where to found your colony. Why not start with it zoomed out so we don't have to push the page down key to see where all the resources are in relation to everything else.

2. Make "start auto supply" on by default as well as "turn off all unprofitable buildings". Frequently i've had an issue where I buy someone else out and don't notice that the factories aren't working. This would at least help beginners so that they don't lose precious seconds wondering why the glass or chemicals they established at some remote location aren't coming in. Turning off the unprofitable buildings by default would prevent them from chewing through their cash unnecessarily. I'm 50/50 on this suggestion but at least worth a consideration.

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Reply #1 Top

Hey BlackMagic1,

I agree that we should start the game zoomed out. I will try to get that fixed soon.

I'm in the faction against auto-supply because it's very easy to turn on auto-supply for one of your buildings and forget that it's on auto-supply, and if the resource it's buying becomes too expensive, you've entered a death spiral that you're not aware of.

I agree that the transition when you buy out an opponent is pretty sharp and that it's hard to understand what's going on. We're looking into how to address that better.

Thanks for the feedback!

-Scott-