[Bug][0.7] List of bugs/issues

For a beta the game is imho already pretty good. I really like it so far, but I found the following problems:

  1. A quest spawned on a shard and was unreachable, because I couldn't move onto the shard
  2. A road whent through the city of a minor race and was unusable.
  3. A resource (iron) spawned on a river. I think this is a bit odd.
  4. The overview bar on the right that shows cities, armies and shards does not use the complete height of the screen.
  5. At on point my research stopped. It seems I forgot to select a new spell or something. When I realized this I tried to select a spell but couldn't find where to do this. 
  6. I often have problems to see where a highlighted item is. This includes the next spell to research, the selected tile on city level up and the currently selected unit in combat. I think a highlighted item would be easier to spot if the highlight had some color instead of being just white.
  7. In combat sometimes two enemy units are on the same tile.
  8. One of my units was attacked by two Ogres although my unit was two tiles away and the tiles between the unit and the ogres were blocked.
  9. When I move several pioneers in one army on a outpost I get only asked what to bulid for one of the pioneers. The others stay on the outpost tile and i have to move every single one away and back to the outpost to build. I think I should get asked for every pioneer in the army.
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