Asking again for a 'focus' ship design sliders.

I brought this up before and never really got a yay or nay. 

 

In old Gal civ II we had 'focus' sliders on what percentage of each of the weapons/defense types we wanted the AI ship builder to focus on. I actually liked it as I could let the designer put 40% into Beams and 60% into guns and walk away while my engineers redesigned what I wanted. 

 

Is that type of feature possibly going to make a return? 

 

I say this because I really like the designs of the ships the Art guy is building. I really do. All I want is to take his templets and re arm them to my needs at the time. This would save me from having to re invent the wheel every time and allow me to go about doing 'Gilmoy' type micromanaging. 

Otherwise I have to go back and build from scratch. Now I know you have 'weapon' type ships Cutters use Beams, Defenders use missiles and such. But hey, what if I want my Paladins to have a bit longer range or 30/70 Beams/Missiles and Full defenses equal on bottom? I have to pull out the templet and do it myself, and furthermore it will not auto upgrade when new tech is available. 

 

I know this is a pidly thing, but was wondering if its even possible to put this in, even at a later date?

5,768 views 3 replies
Reply #1 Top

No! Maybe. Yes?

Reply #2 Top

The default load out for the Paladin is great but there are times when I want to tell the engineers HEY we NEED MOAR PEW PEW and less ZING ZING, PUT ON MOAR PEW PEW!

 

Really if we could just tweak the defaults would be nice. 

 

I suspect the designers want you to Mix up your fleet compliment of different ships rather than have one that is the show stopper, jack of all trades. 

 

So what do you compose your fleets with? Do you have a preference?

Reply #3 Top

I'm going to mod the values of everything so it all falls on even multiples of 50 so a huge ship will have 500 defense foe instance.

One thing is I'm going to make a stealth fleet with lots of sensors so I'm going to modd the hull size the miniaturization bonuses the hit points the base stats, everything. :)

Over that, it seems better if we could do what you suggested.

 

DARCA ;)