I was wondering if Stardock would ever consider embracing Steam as their primary DRM scheme? To purchase a game now we customers need to have two login accounts. One with Steam and another with Stardock. Of course I have both because I used to be an Impulse customer. But many new customers are put off by needing two different registration processes. My thought is if you want to sell on Steam, why not go the whole way and use Steam's client as the registration. Thanks, and I look forward to your response.
I doubt it. The process allows them to do a lot of things that help make their customer support better. That and most of their software is for nongaming aspects that have no connection to games. That and if Steam ever goes down you can still get the game through Stardock's system.
Maybe, now that they're using Steam as their primary means of distribution, they'll come up with a way of linking your Steam and Stardock accounts so that it auto-registers, or basically pops up a dialog box saying 'Register with Stardock?' and all you need do is hit Yes. I mean, it makes good business sense to do it smoothly like that, right?
I wish they would myself- it's unneeded now for games.
The only reason I see for them to keep it is if they have a fallback plan in case Steam goes full stupid/evil/bankrupt for some reason. Would allow them to redistribute the game on their own.
So the game does becomes part of the Stardock account through the registration. It's not just an unlock so to speak but a serial registration. That does make some sense then.
Yes. It's a nuisance, and somewhat legacy coding, but, at least in the case of the Elemental games, it would be easy to remove Steam integration from the games.
GalCiv3 might be another story due to MP.
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