Should be
End of Ericridge's quote
maybe
End of smeagolheart's quote
it is within the realm of possibility.
End of ElanaAhova's quote
Priority is medium. 12.2 of the resources are being devoted to it.
End of smeagolheart's quote
I guess all that's missing is a modder's comment:
[Starts Notepad++]
[Opens CoreStardock.xml]
[Starts Editing]
<LH>
<!-- PATCH + DLC -->
<SDPersonality InternalName="SD_SuperBusy">
<SDGamePhase InternalName="Late">
<SDPriority InternalName="LH_1_6">
<Type>Patch</Type>
<PriorityValue>#</PriorityValue> <!-- Comment: Number goes here -->
</SDPriority>
<SDPriority InternalName="DLC05">
<Type>DLC</Type>
<PriorityValue>#</PriorityValue> <!-- Comment: Number goes here -->
</SDPriority>
</SDGamePhase>
</SDPersonality>
</LH>
[Closes CoreStardock.xml]
[Opens CoreFans.xml]
[Starts Editing]
<LH>
<!-- FIX -->
<SpellDef InternalName="Summon_Patch_and_Content">
<Prereq>
<Type>Game</Type>
<Attribute>LH</Attribute>
</Prereq>
<SpellResourceCost>
<Resource>Gold</Resource>
<Amount>5</Amount>
</SpellResourceCost>
<GameModifier>
<ModType>Game</ModType>
<Attribute>Patch</Attribute>
<Value>1.6</Value>
<Provides>Releases LH 1.6</Provides>
</GameModifier>
<GameModifier>
<ModType>Game</ModType>
<Attribute>DLC</Attribute>
<Value>5</Value>
<Provides>Creates LH DLC05</Provides>
</GameModifier>
<FanData FanPersonality="Fan_Wallet">
<FanPriority>#</FanPriority> <!-- Comment: Number goes here -->
<ValueCalcWrapper>
<ValueType>IsTargetWorthy</ValueType>
<Calculate InternalName="Calc" ValueOwner="TargetUnit">
<Expression><![CDATA[[UnitStat_LH_Team]]]></Expression> <!-- 1 or 0 -->
</Calculate>
<Calculate InternalName="Value">
<Expression><![CDATA[[Calc] > 0]]></Expression>
</Calculate>
</ValueCalcWrapper>
</FanData>
</SpellDef>
</LH>
I'm not sure if this will fix the problem, I couldn't validate my xml because we don't have access to XML Schema Reference...
_________________________
LH Mods by Primal
XtraDeconstruct
XtraDeconstruct Canons