Ridiculous Strategic Queries

So, over my past couple games I've been exploring the wonderful world of Ridiculous.  

I play huge maps, lots of AI opponents.  I haven't used Beastlord yet on this level.  

Has anyone been successful in this kind of setting without abusing Blizzard scrolls?  My pattern is to develop as hard as I can, run into AIs who're already 2x my strength with armies I can't hope to match, but by using delaying tactics and with the AI's rather pathetic lack of aggression, I hold on until I've got a Scroll Scribe and 90 gilders, rush it to my frontline army, kill the nearest good city or the most threatening stack, and repeat through the whole midgame until my economic and research base finally allow me to build armies capable of living on the same field with the enemy.  

Are there other workable approaches?  What are they?  

Also, how have people been handling the scores-of-stacks-of-shrieking-enemies howling at the doorstep problem?  In my current game I've been nothing but sweetness and light toward Tarth for the whole stinkin' game, since they're three times my size and right next door.  They suddenly, without even a casus belli, declared war and the next thing I knew there were 13, count 'em, 13 stacks of endgame bow-wielding whatnots 3 squares away from my main fortress.  This at a point in the game when I have exactly one stack capable of dealing with such an enemy, using a Blizzard scroll of which three were in stock.  And I'd just used Freeze elsewhere, friggin Yithril, don't get me started.  

I guess I should've taken a screenshot, but in retrospect I'm not certain the Tornado was a great idea.  Sure was a kick, though.  

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Reply #1 Top

I haven't played since 1.3 patch, so perhaps thing got harder after recent patches.

Before that I beat game (on ridiculous) with all default races, except Tarth, using different tactics, but I never used blizzard scrolls .... My feeling was that it is insane where real optimization and exploits are must to win. 

 

 

Reply #2 Top

I played only one game on ridiculous and I didn't do anything unusual compared to what I do in lower difficulties.  I just played smart and did the best I could.

Yithril was a big pain in my area that game, they even conquered one of my cities early on.  I managed to take my city back and eventually take a few of their cities as well. 

Mostly what I was doing was setting my units to defend and I had a henchman with Air magic go around hasting my sovereign and my ice staff wizards.  My sovereign just casted as many shrinks and slows as she could get in and healed over and over.

Eventually their army would be nerfed enough that my victory was just a matter of time.

The Yithril was far ahead of me because they had lots of iron and I had none.  I think I did have a defender henchman as well that was constantly using the ability to add all its' defense to the 3 units in front of it.  IIRC that helped me survive the insane attack power that the enemies were bringing to battle with their giants and just generally high attack power units.

When I would attack their cities, I would position my units at choke points so that only a few, maybe 4 or 6, of their units could attack me and the rest would be walking around in circles unable to advance.  This took advantage of their melee only nature.  Once I had their whole front row shrunk and slowed, I was able to just let my ice staff users take out all the units in the back while my front line just kept defending.

I have never thought to use blizzard scrolls, but I guess that is probably an easy way to cheese your way into game victories.  Titan's Breath + minus one cast time is another block of uber cheese that one can potentially use to trivialize the harder difficulties.

Reply #3 Top

I've beaten Ridiculous with all the standard factions. It's not that hard if you get an ok start. Tarth was probably the toughest. On Insane you basically have to find an exploit and abuse it. The only game I've won on Insane I used the Titan's Breath -1 turn exploit + Beastlord (i.e. Kulan).To beat Ridiculous you just need to do what you normally do, only better. Not a great deal of room for mistakes, but there are a wide variety of strategies which could be successful. 

On Ridiculous, make sure you expand efficiently, make sure your cities are always using their Essence slots. You can always cast Meditation if nothing else. Use the bare minimum of troops which cost maintenance. Rushing the AI is not really an option on Ridiculous or higher, so I personally think you should concentrate on building up as strong an economy as possible. If or when an AI or three declares war on you then fight defensively initially, make use of your faster movement; in your territory you get roads, the AI doesn't, you get strategic spells, the AI doesn't. It shouldn't be too hard to concentrate your forces. Sometimes it's a tough call whether to attack an immobilized stack with your best stack or to put your best stack into a city and use the city defences to help you. Personally in the interests of experimentation I might use a save game to play it both ways and see which works best. The initiative from Freeze and/ or the Dodge elimination from Tremor can be very helpful, but on the other hand so can half a dozen city defenders.

It really helps if you can only fight a war on one front. I don't mind too much fighting three AIs if they all come from the same direction, especially as it's probably only the closest who is regularly sending stacks, but fighting three AIs on three different sides is hard work. Having an AI ally or two can help with this. Make all the treaties you can with the AI you don't want to fight who has the best feelings towards you. If you can eliminate one of your neighbours as a threat and expand in the other direction it really helps. You don't necessarily need to ally with them (although beware of Blood Season when they will go to war with you if not allied), but you just want a bit of breathing space in the middle part of the game.

There are many, many, valid strategies which will work. Decide what your plan is to defeat AI stacks. That normally means working out a way to beat very high armour and dodge. Blizzard works (including Blizzard scrolls). Titan's Breath works. Mass Curse works. Staff troops with blockers works. Heart of Fire + other buffs troops work. Warg mounted troops are great. Ring + amulet troops are great if you have the crystal. Fireball is ok and other spells are ok if you have enough mana and can cast them fast enough (i.e. high initiative). Tremor eliminates Dodge as a problem if you can attack the AI in your territory, very handy against Resoln. Alternatively use a Commander and only train troops in your best fortress (for the level and accuracy bonuses).

Remember to rush building when you can. Play with the tax rate, see if having a higher tax rate actually increases the time it takes to research something. I normally prefer to have a non-zero tax rate, as otherwise all your gold boosts are ignored. I generally go Low or Normal, depending whether Normal has a significant effect on research speed, and whether Normal produces a significant surplus (enough to allow rushing of buildings). If you really want to micromanage, consider designing units which makes best use of your best fortress's production. E.g. if your production is 51, it's better to design a unit which costs 255 to build in that fortress rather than a unit which costs 260, because you will complete in exactly five seasons. Alternatively, you can remember to always rush the last turn of training a unit (assuming you have the gold). Don't let cities sit at +0 growth because they've hit a population cap. Train pioneers or build food increasing buildings.

Speed is everything. Every turn you give the AI to expand is a turn it has to research crazy technology and take city sites and resources which you want. Switch off auto-turn. Make sure your units are always using their maximum movement. Use Tireless March on your best stack. Use minimum movement three units in your best stack (i.e. all troops should be mounted). Make sure Pioneers build cities/ outposts at the end of their turn if they can. Build roads as you are exploring so your Pioneers can get to good city sites you find as quickly as possible.

If you don't like such a speed based strategy, you need to have a plan which lets you beat late game AI armies. Dragons are very effective for this!

If you want to know exactly what strategy I use, I make my sovereign a Mage and my second hero a Commander. They both gain experience in my main stack. The Commander gets roads and then goes down the +accuracy, Command, +initiative, Warcry path. I prefer Death magic because of Mass Curse and Sacrifice, but other magic is viable (especially Water magic for Slow, Mantle of Oceans and Blizzard, and Air magic for Haste, Guardian Wind, Titan's Breath). If you're using Life magic then cast Sovereign's Call early on your cities, it's a great spell. Heal + Wraith and Lightbringer can win you early battles. If you're using Death magic then Raise Skeleton is free, Raise Skeleton Horde is quite expensive but potentially wins battles. Summon Air Elemental is a powerful spell if quite expensive. Cast tactically it knocks down all prone vulnerable units in one tile, no chance to resist, which is very handy.

Don't use more mana than you have to, but don't be afraid to cast spells if it means your units take less damage. The more you can keep your units alive the more you can clear lairs and quests, and if you can get two heroes in your main stack to level ten or so then I think you're well on the way to winning. Once you have Deadly/ Epic Stack of Doom the game is a lot easier.

 As I say, do what you normally do, but better. Have fun.
Reply #4 Top

Has anyone been successful in this kind of setting without abusing Blizzard scrolls?
End of quote

I never had problems in vanilla version. I always became rating-leader and set non-aggression pacts with everybody and later made alliances. When I repeated this strategy on Ridiculous with v.1.3. I went into modding but hope that things have changed. I'm going to try v.1.5 in few days.

Reply #5 Top

I agree with Merlinme: play smart and fast. A plan on how to beat the AI opponents also helps.

I usually try to level my Sov as much as possible and try to build a Stack of Doom with speed 5. Other options: getting a dragon, building stacks of buffed-up staff-wielders, rushing your neighbor(s). There are probably more, but that's all I can think of for now.

Secondary goals could be: try to get Henchmen and/or Quest maps asap (Altar), get your shards upgraded (Resoln), build Juggernauts (Yithril) or Golems (Gilden) asap, find ways to get lots of mana, build Roads, befriend all the AI and exchange Techs as much as possible.

Don't worry if you are in last place on the power track. Check your opponents level, cities, population and research and try to keep up.

Good luck!