[1.10 BUG] Wildlands captured an outpost

Somehow, the "denizens of the wildlands" seem to have captured an outpost...Moving into (what appears to be) the wildlands area around the outpost fails to activate the appropriate wildlands quest.  A friendly unit is able to capture the outpost normally (I am not at war with anyone at the moment, so it's not just a visual bug).

 

https://dl.dropboxusercontent.com/u/89188843/LH_1.10_bug_outpost-debug.err

https://dl.dropboxusercontent.com/u/89188843/LH_1.10-bug-outpost.EleSav

 

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I think I might have seen this happen in an FE game a while back.  If a city's influence grows large enough near a hostile outpost, it can flip the allegiance of the outpost.  I wonder if wildlands have the same influence effect?