[1.0 bug] Knights of Asok

I am pretty sure one of the patches close to release was supposed to set Knights Of Asok to 0 wages. In my last game, they had a 6.9 gildar per turn upkeep. Huge improvement from 9 gildar per turn, but still too expensive to field the unit. 

Screenshot and savegame forthcoming.

3,566 views 2 replies
Reply #1 Top

FUCK!  I was playing a game, but never ran into these.  I noticed that the Mercs and hunters had a fairly steep cost of like 1.5 gp per turn, but I forgot that I had Warlord, so that was half price.  Why can't this be fixed?  You promised, Derek, you promised!  

 

Okay, histrionics aside, this really does need to be fixed. 

Reply #2 Top

I can confirm this, I also got Knights of Asok that still cost wages.

On a further note, it would also be greatly appreciated if you could remove the wages on Bandits and Mercenaries. As of now they are pretty useless and would retain some usefulness early game if they didn't cost upkeep.