[bug 0.9] Tectonic shift issue
After casting tectonic shift and standing in middle of the stinking mud, champion cannot move any more in the battle.
After casting tectonic shift and standing in middle of the stinking mud, champion cannot move any more in the battle.
yeah i reported that when the item was added to the game (.85 i think). it's not just the champion, though; all units in the zone are immobilized. pretty sure previous implementations of stinking mud reduced movement to 1, not to 0 (it used to be the combo spell for earth 2 & water 2 in FE IIRC)
Besides it "rooting" the enemy and Champ in place, it also stops any enemy range units from firing their weapons.
Does make an easy way to stop those pesky archers, but is definitely a bug.
Melee units can still attack the Champ, but don't leave the mud.
edit: spelling
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