Thoughts on stave units

Does anyone else think it's a little odd that stave users are better when they're trained at a fortress, as opposed to a conclave?

Don't get me wrong, it's nice to be able to just crank an army out from some high-production fortress cities, but when melee units got their cool new weapon abilities it seemed like stave users got left out.  I'd love to see them employ their staves to wipe out enemy ranged attacks, for example.

Anyone else want to jump in here? :)

9,601 views 2 replies
Reply #1 Top

Slave units should have a shot at revolt if they're too powerful.

RIght now there's little reason for Magnar to build non-slaves.

Reply #2 Top

I think it's debatable actually. The attack bonus from forts doesn't apply to staff units, nor does the attack from charge. The defense boost and the 1hp/lvl trait are nice, but they shouldn't really be getting hit much anyway. Conclaves can get an extra essence which can be a training bonus. So it's a question of is +6 defense, +2 lvls, some accuracy, and impulsive (or 1/hp/lv) better than +6 fire attack, +6 hit points, +1 initiative, and +1 defense? I think it's close, close enough in fact that I sometimes even play without forts and just train all my units at a 6 essence conclave (4 base, +1 scrying pool, +1 oracle). Means more research and mana, more refinements and more of that +1 lvl to all trained units spell if I want.