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This game gets better, except AI

This game gets better, except AI

I mean come on, it's a single player game, second addon, give some love to AI! Strategic/Diplomacy AI still horrible, i don't even have to list issues, you can find them in this forum, same story as in WOM and FE. NO fun at all when there is no competition. Please, PLEASE use some additional resources to AI.

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Reply #26 Top

Quoting bpalczewski, reply 23

Frogboy:

one of the issues mentioned above is AI related. I am not sure, but does diplomacy belong to AI or to design?

If diplomacy is AI field, i have examples from recent games of AI declaring war, not doing anything for 100 turns, making peace, and then declaring war/making peace every 10 turns or so. Never met a guy, and he got destroyed. Generally speaking, when war is declared on me, i am attacked 1 in 3 times, and then attack comes after 25 turns or so. It happens that i am attacked by guys who i do not even know where they are, their scout just passed through my territory.

Thus, AI should not take just ranking into account before declaring war, but also distance, whether they have a war already going, and if they have army to fight it. Right now low ranking means automatically a war.
End of bpalczewski's quote

I would put that into the AI area. 

The AI does take distance into account when declaring war, especially in LH. That's one of the reasons why in LH, you can have powerful opponents who are hostile and have big armies but don't declare war.

However, a better issue should be that the AI should do more to prepare for war. That is, get those armies ready to go and then attack.  It tries to do this but it is harder to coordinate than it appears.  But that's definitely something that's actionable and that I can put time into.

Reply #27 Top

Quoting Frogboy, reply 22

You created a thread blasting the AI with no specifics. When asked to give specifics you create a series of links to half-year old posts that provide virtually nothing I can act on.  

If you just want to vent about something, let me know. But since you posted this in the Legendary Heroes forum, I assumed you were looking to provide actionable feedback.  

I enjoy working on the AI.  I'm sorry that our efforts aren't sufficient to satisfy you.  Other than turning up the difficulty level OR providing some specifics there's not a lot I can do.

 
End of Frogboy's quote

As a developer you can find a lot of specifics on this forum, i just giving you my feedback. I'm not working for Stardock, so it's not my duty to report to you about quality of my feedback. 

Here is the quote from 10 days old topic that i linked to: "Time after time, they beg me to bring my armies home, but never give me the... respect i'm entitled to.  Please make it where the enemy AI offers me tech, gildar, an artifact, even a hero or two or outposts to convince me to let them remain an independent state." Regardless that i don't own you anything i just don't believe that it's not specific enough.

 

Reply #29 Top

As a developer you can find a lot of specifics on this forum, i just giving you my feedback. I'm not working for Stardock, so it's not my duty to report to you about quality of my feedback. 

End of quote

That is indeed true.  But on the other hand, if you want to participate on our forums, we ask that if you have criticism, it be constructive.  There are plenty of forums on the net you can go to if you'd like to vent. 

 

Here is the quote from 10 days old topic that i linked to: "Time after time, they beg me to bring my armies home, but never give me the... respect i'm entitled to.  Please make it where the enemy AI offers me tech, gildar, an artifact, even a hero or two or outposts to convince me to let them remain an independent state." Regardless that i don't own you anything i just don't believe that it's not specific enough.

End of quote

I'm sorry but are you kidding me?  While I agree with the commenter that that would be a nice to have feature. That's not "AI".  And even if it were AI, the lack of that "AI" would not remotely make the difference between the AI being "good" or "bad". 

Ok, I'm closing this thread. I'll wait for someone else to create an actual AI feedback thread.  If you want to see an example of actionable feedback see what bpalczewski wrote.

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