[1.02] World Map Music Silent?

As the title says, sometimes during play I will have no background music on the world map for a what feels like a minute or so. From looking (but not changing!) the XML files, it looks like there is supposed to be a layered music scheme to vary up the background sounds.

 

Is the silence intended? If not, is anyone else having this silence thing, and how do you fix it? Thanks!

 

PS: My audio drivers are up to date, if that matters.

3,851 views 3 replies
Reply #1 Top

I think something similar was dealt before in other post, because I also posted there about that issue. The conclusion was that the audio do exist, but it is very low. I have not checked it (by turning up the volume). What I do is just choose a detail screen, then the audio changes...

 

Reply #2 Top

I have noticed that when the world map is silent, clicking on the another screen will often result in music for that screen showing up instantly. For example, escaping to the main menu will play the title screen music. But returning to the World Map results in silence again for an indeterminate period of time.

 

I'll trying just maxing the volume on the World Map next time, to see if I can hear anything.

Reply #3 Top

I've had this happen when another theme plays that short (like the quest complete theme or if the unit design theme finishes before you're done designing).

Then when you're back at the world map, there's no music at all.

Sometimes, if I click to see details about a character, or anything else that produces a theme (like going to your Govern screen), then back out to the world map, the theme starts up again.