I've decided to make this its own bug report. For reference, Imposted the link to my previous post.

 

CRASH PROBLEM:

The problem has gotten a lot worse. Some time after increasing the RAM of the virtual machine, the game just crashes half way through a turn after loading a saved game. The following message window appears:

"

Microsoft Visual C++ Library

 

Buffer Overrun Deleted!

Program:...talGaming\GalCiv2\GC2DarkAvatar.exe

A buffer overrun has been detected which has corrupted the program's internal state. The program cannot safely continue execution and must now be terminated.

"

 

I've tried several things, none of them have worked.

  

Thanks,

Marcos

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