Is there some documentation about the XML

Is there somewhere some documentation about the XML structure and the values for the game.

Are there some people interested to create such documentation.

or

Is there an official internal design document that explains the XML that could be released to the public?

4,138 views 3 replies
Reply #1 Top

There is no documentation.

Reply #2 Top

XML is generally quite well-defined.  If you take a look at the entries for core weapons, races and so on it isn't too difficult to see what you need to do.  You can add new stuff in a modular fashion, meaning you don't have to add one item to the original file and drop it into the mods folder, you can just do the one or two items and see if they work.

You can also further customise your custom factions just by lifting tags from the existing raceconfig and adding them to yours.

For example, <Capital>Namegoeshere</Capital> will set the name of the first city that you found.

Reply #3 Top

It's not that it is complicated to interpret, it complicated to know all the variables or the valid values that a variable could get. I would need to make an inventory of all the values of each variable to know what are the valid values. And this is if all the values are used in the game. There might have been programmed but unused values.

 

Maybe there is a software that can compile XML information and dress a list of all the possible variables of each class and all the possible values for each variable.