[1.00 Question] Razing Cities

I wasn't feeling too challenged by challenging, so I started a hard game.  Between turns 70-100 Yithril and his two cities went from 50 power to 500.  I found out how a short while later when 14 juggernauts crashed my border.  So I figure he was using the free rush bug, no biggie.  Decided to see how long I could last  - put some watch towers on roads to break them up, started training mounted units for movement.  I figured I'd keep his stacks busy taking and retaking cities while I built up some mounted ranged troops to pincushion slow juggs.  Instead, each city he took got razed immediately.  Is that typical?  When I take a city on challenging it forces me to wait 5 turns before I am allowed to raze it. 

2,996 views 2 replies
Reply #1 Top

I'm not sure, but I think computers can instant raze towns on any difficulty.

 

Either that or losing in a defense to a town causes it to be destroyed if it's too small.

 

Reply #2 Top

This is definitely a bug and has been reported before. I experienced it myself during the beta on challenging difficulty.