[CRASH][1.0]DX Error: Invalid call

Hello,

I got some error from time to time.....

 Debug Message:  - Ending Turn 12 -
Debug Message:  Current Memory Usage: 890920 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 366
Debug Message:  Stamp Quantity: 3
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 0
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 0
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:      Sectors: 2 x 2
Debug Message:      Tiles: 32 x 32
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
Debug Message:  Creating tactical terrain gfx...
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx finished.
DebugMessage:  Loaded font Tahoma-9Bold
DebugMessage:  Loaded font Segoe UI-27BoldItalic
DebugMessage:  Error flipping back buffer to primary buffer.
DebugMessage:  Device lost
Debug Message:  ResourceManager::Invalidate
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\AnimatedLeafBatch.fxo has 19 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\ElementalAnimationNode.fxo has 127 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\ElementalBatchLighting.fxo has 96 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\ElementalBatchLightingPewter.fxo has 141 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\ElementalMergedTileDesign.fxo has 96 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\MapText.fxo has 3 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\MedallionBox.fxo has 17 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\QuadNodeBatch.fxo has 14 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\ScreenSpace.fxo has 32 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\TolkienMap_EdgeDetect.fxo has 23 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\ZOC_shaders.fxo has 22 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\billboard_batch.fxo has 14 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\decal.fxo has 28 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\editor_tilegraphic.fxo has 13 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\effectSystemShaders.fxo has 145 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\forest_icon_batch.fxo has 13 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\pathline_batch.fxo has 17 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\post_bloom.fxo has 40 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\post_hdr.fxo has 39 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\post_radialBlur.fxo has 17 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\post_sepia.fxo has 15 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\selection_cursor.fxo has 33 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\tactical_icon_batch.fxo has 13 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\terrain_shaders_3_0.fxo has 428 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\fxo\water_shaders.fxo has 98 refs
Debug Message:  effect: C:\Program Files (x86)\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx has 17 refs
Debug Message:  D3DXLine MainUI_MainMap has ref count 2
Debug Message:  Device has been lost
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  ValidateDevice::Reset
DebugMessage:  DX Error: Invalid call
DebugMessage:  Main Shell terminating normally
DebugMessage:  Not all child windows deleted for window mwinAnchor with ID: 0, pos 0, 0, size 1600, 900.
DebugMessage:  Child CityHUDWnd with ID: 4, pos 0, 0, size 256, 128.
DebugMessage:  Child UnitHPHUDWnd with ID: 14, pos 0, 0, size 55, 10.
DebugMessage:  Child StackedUnitHudWnd with ID: 20, pos 0, 0, size 36, 36.
DebugMessage:  Child TileYieldHUDWnd with ID: 25, pos 0, 0, size 192, 284.
DebugMessage:  Child TutorialPopupWnd with ID: 32, pos 0, 0, size 1600, 900.
DebugMessage:  Child CreditsWnd with ID: 40, pos 0, 0, size 1600, 900.
DebugMessage:  Child CustomizeFactionWnd with ID: 42, pos 0, 0, size 1600, 900.
DebugMessage:  Child ColorPickerWnd with ID: 44, pos 0, 0, size 468, 245.
DebugMessage:  Child WorldSetupWnd with ID: 46, pos 0, 0, size 1600, 900.
DebugMessage:  Child OpponentSetupWnd with ID: 48, pos 0, 0, size 1600, 900.
DebugMessage:  Child ChooseSovereignWnd with ID: 50, pos 0, 0, size 1600, 900.
DebugMessage:  Child CreateSovereignWnd with ID: 52, pos 0, 0, size 1600, 900.
DebugMessage:  Child ChooseOpponentWnd with ID: 64, pos 0, 0, size 1600, 900.
DebugMessage:  Child OptionsWnd with ID: 66, pos 0, 0, size 1600, 900.
DebugMessage:  Child WorkshopWnd with ID: 68, pos 0, 0, size 1600, 900.
DebugMessage:  Child DemoWnd with ID: 70, pos 0, 0, size 1600, 900.
DebugMessage:  Child GameLobbyWnd with ID: 72, pos 0, 0, size 1600, 900.
DebugMessage:  Child MultiplayerGameListWnd with ID: 74, pos 0, 0, size 1600, 900.
DebugMessage:  Child PasswordDialogWnd with ID: 76, pos 0, 0, size 1600, 900.
DebugMessage:  Child CampaignManagementWnd with ID: 80, pos 0, 0, size 1600, 900.
DebugMessage:  Child IntroBookWnd with ID: 550, pos 0, 0, size 1600, 900.
DebugMessage:  Child LoreBookPopupWnd with ID: 552, pos 0, 0, size 1600, 900.
DebugMessage:  Child StoryBookWnd with ID: 556, pos 0, 0, size 1600, 900.
DebugMessage:  Child HelpWnd with ID: 558, pos 0, 0, size 1600, 900.
DebugMessage:  Child SpellBookPopupWnd with ID: 562, pos 0, 0, size 1600, 900.
DebugMessage:  Child CityDetailsWnd with ID: 566, pos 0, 0, size 1600, 900.
DebugMessage:  Child KingdomWnd with ID: 576, pos 0, 0, size 1600, 900.
DebugMessage:  Child DiplomacyWnd with ID: 602, pos 0, 0, size 1600, 900.
DebugMessage:  Child BuyPopupWnd with ID: 604, pos 0, 0, size 1600, 900.
DebugMessage:  Child MessageBox3ButtonWnd with ID: 606, pos 0, 0, size 1600, 900.
DebugMessage:  Child MessageBoxNameWnd with ID: 608, pos 0, 0, size 1600, 900.
DebugMessage:  Child InfoCardSaveWnd with ID: 610, pos 0, 0, size 1600, 900.
DebugMessage:  Child LevelUpWnd with ID: 612, pos 0, 0, size 1600, 900.
DebugMessage:  Child RecruitWnd with ID: 614, pos 0, 0, size 1600, 900.
DebugMessage:  Child CityLevelUpWnd with ID: 616, pos 0, 0, size 1600, 900.
DebugMessage:  Child OutpostUpgradeWnd with ID: 618, pos 0, 0, size 1600, 900.
DebugMessage:  Child TrophyWnd with ID: 620, pos 0, 0, size 1600, 900.
DebugMessage:  Child ResearchLevelUpWnd with ID: 622, pos 0, 0, size 1600, 900.
DebugMessage:  Child AIMessageWnd with ID: 624, pos 0, 0, size 1600, 900.
DebugMessage:  Child LightingWnd with ID: 626, pos 0, 0, size 1600, 900.
DebugMessage:  Child GenericMultiChoiceListWnd with ID: 628, pos 0, 0, size 1600, 900.
DebugMessage:  Child BattleResolutionWnd with ID: 632, pos 0, 0, size 1600, 900.
DebugMessage:  Child GameOverWnd with ID: 634, pos 0, 0, size 1600, 900.
DebugMessage:  Child InfoCardSaveWnd with ID: 642, pos 0, 0, size 1600, 900.
DebugMessage:  Child ConversationPopupWnd with ID: 644, pos 0, 0, size 1600, 900.
DebugMessage:  Child TradeProposalWnd with ID: 646, pos 0, 0, size 1600, 900.
DebugMessage:  Child MainWndUnitListWnd with ID: 648, pos 0, 0, size 1600, 900.
DebugMessage:  Child MiniCutsceneWnd with ID: 650, pos 0, 0, size 1600, 900.
DebugMessage:  Child CutSceneWnd with ID: 652, pos 0, 0, size 1600, 900.
DebugMessage:  Child TradeEquipmentWnd with ID: 654, pos 0, 0, size 1600, 900.
DebugMessage:  Child MainActionsPopupWnd with ID: 656, pos 0, 0, size 268, 45.
DebugMessage:  Child ArmyUnitListWnd with ID: 658, pos 0, 0, size 1600, 900.
DebugMessage:  Child DecreeWnd with ID: 660, pos 0, 0, size 1600, 900.
DebugMessage:  Child InjuryMessageBoxWnd with ID: 662, pos 0, 0, size 1600, 900.
DebugMessage:  Child CampaignScrollPopupWnd with ID: 664, pos 0, 0, size 1600, 900.
DebugMessage:  Child CampaignObjectivesPopupWnd with ID: 666, pos 0, 0, size 1600, 900.
DebugMessage:  Child CampaignDetailsWnd with ID: 668, pos 0, 0, size 1600, 900.
DebugMessage:  Child MapEditorWnd with ID: 670, pos 0, 0, size 1600, 900.
DebugMessage:  Child TileEditWnd with ID: 672, pos 0, 0, size 1600, 900.
DebugMessage:  Child ParticleEditorWnd with ID: 684, pos 0, 0, size 1600, 900.
DebugMessage:  Child ChatDialogWnd with ID: 686, pos 1300, 310, size 280, 280.
DebugMessage:  Child PostToFacebookWnd with ID: 688, pos 0, 0, size 1600, 900.
DebugMessage:  Child FacebookPopupWnd with ID: 690, pos 0, 0, size 1600, 900.
DebugMessage:  Child GenericToolTipWin with ID: 9999, pos 0, 0, size 100, 100.
DebugMessage:  Child EventListEntryToolTipWnd with ID: 696, pos 0, 0, size 1600, 900.
DebugMessage:  Child FullScreenBink with ID: 1, pos 0, 0, size 1600, 900.
DebugMessage:  Child BGBinkWnd with ID: 36, pos 0, 0, size 1600, 900.
DebugMessage:  Child TitleWnd with ID: 38, pos 0, 0, size 1600, 900.
DebugMessage:  Child LoadWnd with ID: 78, pos 0, 0, size 1600, 900.
DebugMessage:  Child LoadingWnd with ID: 34, pos 0, 0, size 1600, 900.
DebugMessage:  Child MainGameWnd with ID: 526, pos 0, 0, size 1600, 900.
DebugMessage:  Child UnitDetailsWnd with ID: 548, pos 0, 0, size 1600, 900.
DebugMessage:  Child BasicToolTipWnd with ID: 692, pos 1470, 827, size 129, 34.
DebugMessage:  Child MessageBoxWnd with ID: 29, pos 0, 0, size 1600, 900.
DebugMessage:  Child BattleInitiationWnd with ID: 630, pos 0, 0, size 1600, 900.
DebugMessage:  Child TacticalWnd with ID: 568, pos 0, 0, size 1600, 900.
DebugMessage:  Child InfoCardWnd with ID: 694, pos 227, 740, size 273, 114.
DebugMessage:  Child TacticalHudWnd with ID: 4919, pos 0, 0, size 600, 36.
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Unallocated Mem: 1404 bytes of memory from line 222 of E:\FE-Elemental\Kumquat3D\Source\AStarManager.cpp
DebugMessage:  Not all memory has been freed from memory system AStar.
DebugMessage:     53352 bytes of memory still allocated.

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