[Suggestion]: Beastmaster trait and Magic Collar ideas

Would it be possible to add a cooldown timer to the Beast Master trait so a player can know when it will be usable again?  Also, would it be fun/easy to add Beast Master I, II etc. to reduce this cooldown period by a round each level and/or make your taming less resistable?  Or unlock other creature types to charm?

 

It would be nice too if the Collar text told you it was a single use item and that it counted as a charm attempt for my beast master sov.  I tried to charm a cave bear last night and lost the collar and my innate Beast Master ability for ten rounds until I could coax him with some skath meat.

Speaking of which, that would be fun too.  Having creature parts be used to enhance other skills...

Keep it up, because I am getting more of that "one more turn, I can drink more coffee tomorrow" feeling!!

 

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It would be great if those monster bits were somehow useful.  I think someone might have done a mod on this.  

I recently encountered the collar.  I had never used the beastmaster trait, but I snagged a direwolf with the collar, it was some of the 'beast' fun I have had, until some bad gilder folks shot him dead!  Just like that, no more poo poo puppy.