[Bug] Vasari Loyalist fleet Formation

I was playing a game vs the AI and i was attempting to move a small fleet of ships a few planets over. (fleet consisted of Vorastra titan, 4 skirmishers, and 4 enforcers.) Essentially the small ships seem to get snagged on the titan ship when you command them to move to out of a gravity well, thus preventing the fleet from departing because they are grouped to move together.

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Now you mention it...

I've seen the same thing with a force composed of the VR Titan and two capitols trying to jump outsystem from a star... Of course, once noticed, you can easily rectify it by ordering the formation to move a little further from the gravity well boundary then reissuing the jump order, but that really isn't the point. If you're trying to hurriedly reinforce a friendly world (like I was) and get sidetracked, your rescue fleet just sits there, uselessly waiting. Maybe the titans need to be shuntable (you've probably seen the capships nudge blockading frigates and even other capitols aside to get to their objective) so when they are in the way, your ships push them aside to line up to jump.