Vasari Bugs

Hello,

I 've found some bugs:

-Vasari Loyalists jump stabilization is not working,

-Vasari rebel bidirectional jump autocast is broken, has wrong ability icon, and has a wierd ability effect (taken from overseer wihch just looks wierd on inhibitor)

-repair cloud from skirantra doesn't affect strike craft anymore (it did in entrenchment)

-flagship icons in info cards are swiched; tec have radiance and advent have kol

-Energetic pulse charging (vasari loyalist researh) info says that it increase damage of ALL pulse weapons, when in fact only affect puse guns, not pulse beams

-you cant give more than 7500 credits to pirate mission

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Reply #1 Top

Also destroying planets causes minidumps , a lot.

Sometimes destroyed planets change into neutral mineral field but its unmineable , so either allowe to mine it or change picture to dead roid.

 

Vasari loyalist titan pase jump gate drop ability is useless due to its AM requirements. Titan is constantly on the move and it levels up slowly due to surrouded to many caps, so am requirements for it should be halved  if the tec is suppouse to be usefull.

waiting for 200 Am to recharge takes as much time as 5-6 jumps for a fleet ,. so its faster on foot :P