[0.914] criticals in the thousands, why?
Perhaps the critical hit mechanic needs some rethinking? Several of my champions regularly critted for more than 1K, reaching up to 3.4K at times (with grow and giant form), starting from a base attack value of 25-30. Note that I did not have any real end-game weapons apart from the Assassin Blade, and it was quite a frequent occurence seeing absurd numbers during a large part of the late game.
Is it intentional that you have a non-marginal chance of killing any enemy in one hit? Note that these huge crits go both ways, in the sense that I was also on the receiving end a few times - *splotch*, and there goes my full-health, armored hero...