Coronata Titan [BUG]

Unity Mass Graphics / Sound / Damage Desync

While using "Unity Mass" the sound and actual damage on target occurs approximately 3 - 4 seconds before the beam graphics is shown.

3,426 views 3 replies
Reply #1 Top

i have noticed this as well, somtimes it does not even show if the target dies from it

Reply #3 Top

as far as I know the damage hits when the ring lights up yellow/orange, then the beam zzzzzaps. if the target dies because of the skill it stops the animation and you see no beam. Its less then .5 seconds of diffrence I think (it could be that lag affects the animations but not the wait before the damage tick). Its not super, but on the other hand watching a capital explode without even being hit by a beam makes it looks asif they ruptured it by sheer will.