[.913][FEEDBACK] Map Generation

Hello, I have been playing a bit of the beta since I got access 48 hours ago and I think I have nailed something on the head that seems to make a lot of my games seem frustrating. The random maps that get generated seem to have some (I find) annoying features:

1) They are very snake-ish (is that a word). I had one game where I started near the bottom of the map, had water and N/S/W so I explored E. Hit the map corner then I had room to go N. The whole world (on my side at least) was 3-4 tiles wide at best.

2) No room for cities. I often find that even if I get some decent exploring done quickly my first Pioneer is unable to found a city due to a few reasons. The 9 tile rule can be constricting if there is nearby AI. Not a lot of valid land. Sometimes there is 1 or 2 spots where I would be able to found a city but they have a very powerful creature right next door. 

I feel if the maps were more open with more valid land available to settle and a smaller minimum spacing then it would have more of an empire building type feel.

 

Overall the game seems great for a beta, still a bit of work to do but I have high hopes for the finished product! Keep up the good work.

3,086 views 5 replies
Reply #1 Top

Cities are going to be much smaller in beta 4.

Reply #2 Top

I feel if the maps were more open with more valid land available to settle and a smaller minimum spacing then it would have more of an empire building type feel.
End of quote

It would also be nice if we had a guaranteed natural expansion.

Reply #3 Top

Quoting Stupidity10, reply 2

I feel if the maps were more open with more valid land available to settle and a smaller minimum spacing then it would have more of an empire building type feel.

It would also be nice if we had a guaranteed natural expansion.
End of Stupidity10's quote

agreed with that, my biggest annoyance is still the RUSH to get any kind of expansion unless I go with monstrous huge maps and few opponents, I still think its annoying seeing the AI with 4 heroes and 4 cities when I have no room to expand and 2 heroes... (And I build a pioneer as a first or second object, but I need to clear some hard monster to get anywhere in life.

Sincerely
~ Kongdej

Reply #4 Top

Is there something that makes most heroes on the map the opposite faction? I have noticed I virtually never find another hero after the first I recruit.

Reply #5 Top

What you're seeing is probably the result of the AI killing them. It's a behavior that they are doing a lot more of in 0.913.