Changing the Kodiak?

Hi everyone,

I haven't posted on these forums for years now so with Rebellion coming out soon my sins-o-mania got me again. I watched some clips on youtube and the trailer about rebellion as well the interviews and I am impressed.

But there is one thing that bugs and I don't know if it would be possible it is a relatively simple wish but I don't know how many people would agree with me.

Here is the thing.

Is there anything that can be done to change the Kodiak cruiser for the TEC. I know that Rebellion will bring better graphics, but here I am talking about the model itself. Can you add something to it to make it more interesting or perhaps replace it with another one maybe even with a different name?

I think all other ships are awesome but the Kodiak really bugs me, and especially since when playing TEC you nearly always use it in huge numbers.

So if there is anything that can be done to make it look more beautiful it would be awesome.

This just a side note I mean if rebellion is released with the same model of the Kodiak it's fine but it's just another one of those things that would make the game more interesting, at least for me. :)

So is there anyone that agrees with me on this one or do you believe that the model should be left untouched? (aside from the general graphics update)

Cheers

P.S. Glad to be back on the forums :)

23,597 views 8 replies
Reply #1 Top

The Kodiak's not designed to look good, it's designed to push through asteroid fields.

Reply #2 Top

Yes it's ugly, but so is the PT boat looking Garda frak frigate, their not going to change it, just be glad your not a Advent or Vasari player. Lol

Its their machine gun "rat a tat"sound I hate.

Reply #3 Top

The only wrong with your complaint is that there are ships worse off.

Reply #4 Top

I'm old school I like my ships to look like ships, with windows and doors. Lol 

Some of the whacked out ships really take away some of my enjoyment of this great game.

The Kodiak is boring, put not the worst. The Advent carrier is a joke.

The Eve on line mod brings a smile to my face even though I haven't played that for awhile.

Reply #5 Top

Actually I am kind of a Vasari primary player but I play TEC as well  and that's why the design of the ship bothers me

 

And BrotherBulger, even if that is so, the ship could have been designed to be more eye appealing

Reply #6 Top

Quoting wbino, reply 4
I'm old school I like my ships to look like ships, with windows and doors. Lol 

Some of the whacked out ships really take away some of my enjoyment of this great game.

The Kodiak is boring, put not the worst. The Advent carrier is a joke.

The Eve on line mod brings a smile to my face even though I haven't played that for awhile.
End of wbino's quote

 

With the first part of your post I totally agree I LOVE ships with windows I don't care if they are a structural weakness, we can always say that they are reinforced with force fields or something :)

Reply #7 Top

Necroing...  XD

I do't play Sins enough to want to mess with mods etc, original Rebellion is enough for me. But I was annoyed enough with the Kodiak's rattling gun sound that I searched for a mod that changes just that part and maybe the model too but could not find anything. I don't mind the model that much, it's actually got a certain appeal to it imo but that rattling autocannon sound, there's no excuse for it. Kodiaks are not peashooters, they do some decent damage and their guns should sound like it too. The Kol's autocannon firing sounds seem more appropriate imo. They sound like cannons and not firecrackers.

So I edit the Kodiak's game file so that it's autocannons look and sound like the Kol's and I'm happy with the results :) I just copied the lines of text for weapon sound and animation from the Kol''s file to the Kodiak's file. If anyone as clueless as I was wants a quick fix this is how you do it:

1) download correct reference file version from https://forums.sinsofasolarempire.com/378266 It contains all the files needed to start some basic modding. You only need one little file from the zip but I don't know where to get just that file.

2) Find and extract the file called "FrigateTechHeavy.entity" It's the Kodiak's file. Open it with a text editor; I used Wordpad.

3) look for this block of text:

muzzleSounds

soundCount 2

sound "WEAPON_TECHCAPITALAUTOCANNONMEDIUM_MUZZLE_ALT1"

sound "WEAPON_TECHCAPITALAUTOCANNONMEDIUM_MUZZLE_ALT2"

hitEffectName "Weapon_Tech_AutoCannonFrigate_Hit"

hitHullEffectSounds

soundCount 1

sound "WEAPONIMPACT_PHYSICALMEDIUM_HITHULL"

hitShieldsEffectSounds

soundCount 1

sound "WEAPONIMPACT_GENERICMEDIUM_HITSHIELDS"

projectileTravelEffectName "Weapon_Tech_AutoCannonFrigate_Travel"

4) replace that whole block with this block:

muzzleSounds

soundCount 3

sound "WEAPON_TECHCAPITALAUTOCANNONHEAVY_MUZZLE"

sound "WEAPON_TECHCAPITALAUTOCANNONHEAVY_MUZZLE_ALT1"

sound "WEAPON_TECHCAPITALAUTOCANNONHEAVY_MUZZLE_ALT2"

hitEffectName "Weapon_Tech_AutoCannonCapShip_Hit"

hitHullEffectSounds

soundCount 1

sound "WEAPONIMPACT_PHYSICALHEAVY_HITHULL"

hitShieldsEffectSounds

soundCount 1

sound "WEAPONIMPACT_GENERICHEAVY_HITSHIELDS"

projectileTravelEffectName "Weapon_Tech_AutoCannonCapShip_Travel"

5) Save it. Then copy/move the edited  "FrigateTechHeavy.entity" file to the "GameInfo" folder in your Sins install directory. On my computer the loaction is "C:\Program Files\Sins of a Solar Empire Rebellion\GameInfo"

This is not a mod you can select from the inagame mod list, I have no idea how to set one up. This just makes the game use the Kol's bullets and sounds for the Kodiak (correct me if I'm worng). Hope this helps some people.

Reply #8 Top

It's probably safer to also extract "CAPITALSHIP_TECHBATTLESHIP.entity" along with "FrigateTechHeavy.entity" so you can copy/paste the block of text directlyfrom one file to another because copying from this forum might mess with the formatting.