Bug: Moving Fleet with Titan

Ill upload a screenshot tomorrow if needed, but basically:

If you have a fleet (with me, i have a mixed fleet of frigates and Capital Ships) and then incorporate a Titan, or even just select multiple ships with a Titan amidst them, and right click to move somewhere, its bizarrely out of sync. 

Putting this into context, the Titan moves approximately to where you mean (approx -.-), but the other ships end up further down a vertical line- like they need to present a full long line of themselves. The gap between the Titan and the smaller ships is also substantial.

 

This is ahrd to explain without a picture, so ill upload one tomoz.

9,654 views 7 replies
Reply #1 Top

Its a formation setting. And yes, its very annoying. Would prefer the Titan right in the middle of it all.

Reply #2 Top

ya. but htis is just a silly thing compared to the evil of trying to jump ships with a titan selected, or how ships all slow down to the speed of the titan for the lulz when the titan is selected.

Reply #3 Top

There is also problems with the titan being able to turn while a fleet is near by. makes getting them to phase jump with a fleet annoying some times

 

Reply #4 Top

Still better than my titan getting stuck in a bunch of pirate frigs. I tell that stupid thing to jump but it won't. I move it out of the cloud, then tell it to jump. It waded right back into the frigates and stayed there. Then, just when it had like 100 HP left it started jumping for no reason. Got to see the titan explode just as it phased out :S.

Reply #5 Top

http://i43.tinypic.com/33w6sgl.png

http://i43.tinypic.com/34xji44.png

Two pics showing this freaking issue.

A better solution would be to have the Titan at the forefront of the fleet; being the largest ship.

 

Unrelated to the thread, but an issue im growing annoyed with, is that quite often, the enemy AI is defeated long before i take their home planets. Its getting ridiculous- today i took three terran planets from a one dead AI, and the greater bulk of anothers which spontaneously became defeated after i took an asteroid next to its home planet.

Reply #6 Top

Quoting StarFallArmada, reply 3
There is also problems with the titan being able to turn while a fleet is near by. makes getting them to phase jump with a fleet annoying some times

 
End of StarFallArmada's quote

I'm having this problem as well, mostly with other ships preparing for a jump while in a fleet with a titan. They'll get ready to jump and all the smaller caps will be stuck up against the titan and unable to turn, so I just turn off fleet jumping and let them jump individually.

Reply #7 Top

Seems to be many issues with movement when a Titan is involved.  I ran into an issue, seems to only happen with advent titans(at least so far), where when I try to move my titan instead of turning and moving, it tries to move sideways and extremely slowly.  When this happens it takes a long time before it stops trying to move in that manner, it isn't permanent but extremely annoying.