Pirate Bug?

Is this intended?

First post, be gentle. ;)

 

I've been playing the BETA now for a few hours and have noticed some strange things concerning both pirates as a faction, and the TEC Rebel research called Pirate Mercenaries. Firstly, it seems that on a map containing more than one pirate base, should any of the bases be taken out, the pirate faction is considered dead even though several bases remain, is this intended? Secondly, the research, Pirate Mercenaries, will also stop working entirely should the pirate faction be eliminated, is this intended?

 

Thank you for your time!

 

6,150 views 3 replies
Reply #1 Top

Well, dead people tend to have problems supplying other people with ships. I believe that this is how Stardock wishes for it to function.

Reply #2 Top

Quoting Yottsu, reply 1
Well, dead people tend to have problems supplying other people with ships. I believe that this is how Stardock wishes for it to function.
End of Yottsu's quote

 

Yeah, i figured that might be intended, just double checking due to it making the research obsolete. What about the whole one base down, pirate faction dead thing though? It seems silly that the pirates are considered down and out from losing one of several bases.

Reply #3 Top

Kill a pirate base and drop the pirate attack strength down a notch? Kill all their bases and they are eliminated?

Just some thoughts.