Capital Ships and Levels

OPtional alternative

Dear Developers:

 

As an additional option for a game in sins rebellion, can you please create an option to allow the players to buy additional levels for their capital ships/titan ship all the way up to level 10?  It's very hard to get there just by playing and an option to allow for this would fit in perfectly within the options button screen that appears during the create a game screen if you press the button "game options". (sorry to be so run on...)

 

This would not break the game, as it would be an option that could be "off" unless a player wants to allow it in his/her game.  It would make alternative strategies allowable for players...

 

Thanks!

 

PS- Rebellion looks great so far! Great work!

 

920 views 1 replies
Reply #1 Top

The developers may or may not implement this...in either case, you can actually sort of mod this yourself if you so wish...

There are 4 files you would need to change...

The Gameplay.constants file is where one sets how much XP is needed to reach each titan/capital ship level...it is here where you can also set the credit cost and time it takes to purchase and obtain a level...

Then, you would need to change each faction's technology file (something like researchsubject_captitalship_maxbuylevel) to have either more levels (where each tech level allows you to purchase an extra capital ship level) or simply change the bonus itself (so maybe each level of this tech increases the levels purchased cap by 2 or 3 instead of just 1)...

Of course, this may only affect capital ships (as I don't think you can buy Titan levels, not really sure) but it's better than nothing...