Given that Titans are a major feature in Rebellion, I think it would be good to have research dedicated specificaly to improving them. Like Entrenchment added the Defense research section and Diplomacy added its own section, Rebellion should add a new research section.
The section doesn't have to be just for Titans though. It might be a good idea to have a faction specific section where all the Rebel/Loyalist technologies are. The hardest part would be splitting the one section into military and civiliilan areas that display lab count seperately.
Research that improves Titans should all have a high lab count requirement. The Titan construction techs should be a requirment. There should be one or two at 5/6 labs with more at 7 and the most at 8 labs.
Ideas:
5 Labs:
Basic Titan Training(1 level): Gives one more ability point to Titans. Requires level 4 Titan construction research
6 Labs:
Titan Fire Control(2 levels): Increases the targets per bank by 1 for secondary weapons. Requires Basic Titan Training research
7 Labs:
Advanced Titan Infastructure: Decreases cost( maybe decrease slot cost as well) of the Titan production structure. Requires: None
Advanced Titan Training(1 level): Gives one more ability point to Titans. Requires level 2 Titan Fire Control
Titan Evasion Tactics(2 levels): Reduces Titan damage to capitals by 5%.
8 Labs:
Anti-Titan Weapon Training(4 levels): Capitals ignore 5% of Titan shield mitigation. Requires level 1 Titan Evasion Tactics.
Advanced Titan Fire Control(2 - 5 levels): Increases the targets per bank by 2 for tertiary weapons and by 1 for flak/ anti-fighter weapons. Requires Advanced Titan Training research.
Titan Logistics(5 levels): Decreases the fleet cost of Titans by 10. Requires Advanced Titan Infastructure and Advanced Titan Traning.
Titan Command(1 level): Decreases the capital slots Titans use by 1. Requires level 5 Titan Logistics research.
Titan Omega Protocol(1 level): Increases all Titan weapon damage vs frigates and cruisers by 50 to 100%. Reduces damage to Titans from frigates and cruisers by 25 to 50%. Requires Titan Command and max level Advanced Titan Fire Control.
The general idea I had was that Titans should destroy firgate/cruiser swarms and that capitals should be the best weapon against Titans.
Any thoughts?