2 annoying movement issues

When loading a game bonuses to movement are not given for the first turn.  For example if I have a character equiped with a compass instead of having 3 movement points they only have 2 for the first turn after a reload.

 

Clicking on a unit already selected in an army auto-ejects that unit in a random direction.  Huh?  If I want a unit to leave an army/city I want to specify which way it goes.  (I keep falling for this trap intuitively thinking that clicking a second time on a unit will deselect that unit...)

 

Both of these are persistent from WoM.  The first is a glaring bug.  The second a mechanic which is not needed and causes problems.  Any chance of change (maybe in beta 3)?

2,918 views 5 replies
Reply #1 Top

Another issue I have is how mountains sometimes make clicking on a square I want to go to impossible unless I do it on the cloth map.

 

 

Reply #2 Top

Can you still get to the cloth map by simply zooming out?

 

(although YES, when mousing over a mountain, said mountain should 'fade' and allow visibility to any valid tiles behind it.

Reply #3 Top

When loading a game bonuses to movement are not given for the first turn. For example if I have a character equiped with a compass instead of having 3 movement points they only have 2 for the first turn after a reload.
End of quote

This also happens when moving a unit out of a city on a new turn.

Reply #4 Top

I wonder how much of the bugs are fixed in .80. 

Reply #5 Top

Quoting Alstein, reply 1
Another issue I have is how mountains sometimes make clicking on a square I want to go to impossible unless I do it on the cloth map.
End of Alstein's quote

Yes, it can be very annoying to click next to a mountain and have your army move in an entirely opposite direction.