Beta Report
I'm not going to talk about the gameplay except to say I think th egame starts too slow, research (even at fast) is too slow and it ends too fast - once you have the lead - the AIs can't keep up. Starting positions are sometimes good, often very bad.
1. Victory Conditions: Should allow a % (of land, pop, might) victory condition too avoid extensive end game mopping up activities.
2. Game come to a stansstill if "Maul" is used in battle.
3. Many crashes while trying to save game, especially after battles with spiders (?). Out of Memeory
4. Defeated units don't disappear.
I wish the game wass faster to reload to allow for battle variations, and perhaps give an indication of the battle results before entering battle. If the battle will be easy I would rather let the AI handle it than have to go theough the complete battle sequence myself.