[0.77] A unique faction


the main hero can put unique traps on the battle field, use tracking ability on the strategical map to find monster and NPC tracks that leads to faction specific quests. the faction has it's main strength in range troops, units that can fire twice a turn, magical artillery that can fire across the tactical battle map. more effective in firing from cover. 

6,459 views 2 replies
Reply #1 Top


some units can "burrow" into the ground like units in warmachine. when they're dug in, they can't be attacked by ranged weapons except ranged weapons that are specifically designed to counter these burrowed units.

Reply #2 Top


Another unique faction: the typical "swarm" faction, like zerg but let's not have it be any slimy creatures in this game, be original. What about a race of very similar looking humanoids that are way more unselfish and symbiotic with each other than ordinary human beings. their armies consists of generally weaker but faster units that have a bigger chance of flanking their oponent. the faction has the ability to build different kinds of smaller outpost that will give advantages in combat in areas that are close to the buildings and also change surrounding battle map properties in a graphical sense. the faction hero is specialized towards crowd control spells like haste, slow, freeze etc.