[Suggestion] More of a reason to keep Sovereign's at home?
As it currently stands it doesn't really seem like a good investment of a talent point to put something in "Path of the Governor" for one of the initial perks of your Sovereign. Every other perk you get to choose from the initial "Path's" has a tooltip line informing the player that choosing that particular perk will open up additional perks further down the road for the player within that discipline. Would it be possible to add in unlockable perks from choosing "Path of the Governor" which would help motivate the player to keep the Sovereign at home, buffing it's current city/heroes/faction status?