[Bugs] Not in the Beta, but still notices some bugs

Thanks to a kind beta player who screencast his games, I manged to get a glimpse of the new FE.  It already looks much more engaging than WoM.  I did notice some bugs in what I could see in the screencast, even though I couldn't read most of the text.  If only I had the actual beta.......

 

  • AI (and the player, but that's another issue :grin: ) casting Guardian Wind when there were no ranged units in the fight.  Also casting it multiple turns in a row.  Does it wear off that fast or stack?
  • Titan's Breath  (the one that knocks people over) didn't appear to knock some units over, but on their turn, they went from standing to getting up.
  • Shrink cast on a multi figure unit only shrunk the guy at the front.  Is this intentional?
  • Guarding with a multi figure unit sometimes put the circles around some but not all of the figures.  Perhaps the circle was being drawn below the terrain?
  • Wandering monster armies seemed reluctant to attack even undefended cities.

 

Suggestions:

  • Different picture for each level of city level gain.  ie.  small town for the first level, then larger.  There aren't that many city levels are there?
  • If there are multiple figures in a unit, can the animation start times be staggared, so it doesn't look like they are some sort of boy band doing synchronized dance moves?
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Reply #1 Top


Wandering monster armies seemed reluctant to attack even undefended cities.

End of quote

 

Yeah, I noticed this last night, too.  A pack of monsters that were on my territory just sat there for the most part.  Occasionally they would wander one square off my territory, but then they would come back again and just sit there.  Good thing, too, because my capital city was completely undefended. 

Reply #2 Top

Quoting RooksBailey, reply 1

quoting post
Wandering monster armies seemed reluctant to attack even undefended cities.



 

Yeah, I noticed this last night, too.  A pack of monsters that were on my territory just sat there for the most part.  Occasionally they would wander one square off my territory, but then they would come back again and just sit there.  Good thing, too, because my capital city was completely undefended. 
End of RooksBailey's quote

I think the semi-random behavior of monsters may be intended (or even if it isn't intended, it makes sense to keep).  After all, giant spiders aren't necessarily purposeful in their desire to destroy you.  They would only do it if threatened, hungry, etc.  

Now bandits on the other hand.. they should absolutely go after undefended turf.