[Bugs] Not in the Beta, but still notices some bugs
Thanks to a kind beta player who screencast his games, I manged to get a glimpse of the new FE. It already looks much more engaging than WoM. I did notice some bugs in what I could see in the screencast, even though I couldn't read most of the text. If only I had the actual beta.......
- AI (and the player, but that's another issue
) casting Guardian Wind when there were no ranged units in the fight. Also casting it multiple turns in a row. Does it wear off that fast or stack? - Titan's Breath (the one that knocks people over) didn't appear to knock some units over, but on their turn, they went from standing to getting up.
- Shrink cast on a multi figure unit only shrunk the guy at the front. Is this intentional?
- Guarding with a multi figure unit sometimes put the circles around some but not all of the figures. Perhaps the circle was being drawn below the terrain?
- Wandering monster armies seemed reluctant to attack even undefended cities.
Suggestions:
- Different picture for each level of city level gain. ie. small town for the first level, then larger. There aren't that many city levels are there?
- If there are multiple figures in a unit, can the animation start times be staggared, so it doesn't look like they are some sort of boy band doing synchronized dance moves?