[1.20] Incorrect Count of Inventory between UI Screens (i.e. Midnight Stones, etc.)

This has been around awhile but since I have less oom's to report (yay!) I wanted to throw this out there. Why does a champion's inventory show incorrect counts of items, such as midnight stones, etc? It's like it's totalling from across all champions instead of the one selected. I've seen this with salted porks, nectars, etc... anything that has multiple counts.

Zip - shots, last couple of saves - http://dl.dropbox.com/u/19969679/Elemental/119m/UDFv0.1f/119m_inventorytotalproblem.zip

Strategic map shows CariElf has 3 midnight stones (vitals section):

However, inventory screen shows she has only 1 in her inventory. Why the difference?

3,981 views 10 replies
Reply #1 Top

Same here.

Creative accounting by the quartermaster  :)

Reply #2 Top

Here's another 1.19m example to help debug this:

  • Zip (save, debug, shots) - http://dl.dropbox.com/u/19969679/Elemental/119m/UDFv0.1h/119m_inventorycountproblem.zip
  • Kael was the only champion who had midnight stones when ElanaAhova picked one up
  • Somehow his count is showing on ElanaAhova's stragic map UI instead of ElanaAhova's actual inventory count of 1 (which is the correct count)
  • Reloading the save fixes it - but you should be able to easily duplicate this on your end.
  • Many thanks for researching and fixing these!

Here's the shots:

ElanaAhova just found a midnight stone. She had none previously. When found, her vitals count went from 0 to 3 midnight stones as this shot shows.

Her eqip screen shows the correct amount of midnight stones (1):

Now the only hero with midnight stones was Kael. This shot shows he has 3 count from the vitals section:

This shot shows Kael correctly has 3 in his inventory:

Reply #3 Top

The turn right after the one above. ElanaAhova still has 1 in her inventory (correct) but the strategic UI count dropped from 3 to 2:

Reply #4 Top

Same example, a couple of turns later. The strategic UI count has reverted again to 3 but the inventory count remains at 1.

Reply #5 Top

1.19n issue. Kael has 3 midnight stones per strategic screen yet 1 actual in inventory.

Zip (debug, save, shots) - http://dl.dropbox.com/u/19969679/Elemental/119n/119n_countproblem.zip

3 midnight stones count from strategic map:

1 midnight stone count from inventory:

Reply #6 Top

one with the midnight stones, salted pork, the honey stuff, exp potions and other things all have this issue I've noticed ;)

Reply #7 Top

Quoting EternalRequiem, reply 6
one with the midnight stones, salted pork, the honey stuff, exp potions and other things all have this issue I've noticed
End of EternalRequiem's quote

Yep, seems to be anything that has multiple counts. Should be easy to replicate and fix I imagine. The table counts are screwy or something.

Reply #8 Top

1.20 example:

Save - http://dl.dropbox.com/u/19969679/Elemental/120/120_UDFv01n_CAPITAR_24.EleSav

Note the shot below indicates (incorrectly) Frogboy has 2 midnight stones:

Note the inventory screen shows (correctly) he has one:

Reply #9 Top

Derek needs to fire up the known issues list so that we know they got this... boggles the mind that we have to keep reporting it (and all the other bugs).

Reply #10 Top

Quoting Trojasmic, reply 9
Derek needs to fire up the known issues list so that we know they got this... boggles the mind that we have to keep reporting it (and all the other bugs).
End of Trojasmic's quote

Ya, I would like to request an active change log of issues in the queue. I sometimes feel like a broken record that's run out of patience. I'm going to throw up a post.