[1.1] OOM Turn ~580

I just got an out of memory error at turn ~580. Screen froze and was booted to desktop with a message saying 'Out of Memory'.

Debug file:

http://dl.dropbox.com/u/8680122/debug_oom_15_12_2010.err

Dump file:

http://dl.dropbox.com/u/8680122/Elemental1_1-2010-12-15T23-33-34-547.dmp

3,393 views 2 replies
Reply #1 Top

Identical problem. I checked task manager before force-quitting the app (it was no longer responding) and Elemental was using 1.6GB of memory! I think we have a massive memory leak here. >_>

Reply #2 Top

I Noticed that Autosave usally takes up to 30 MB of new Memory each time, but only frees about 27-28 MB after saving.

Usally a Savegame on a Large Map wiich is fully populated takes up to 1.3 gig after Loading from a newly startet Game. So there isnt that much freedom for new memory usage anyway... (Maybe Using Large Address Space compiler option/Windows Flag would help at least those who have the ability to change there Windows start options (as long as Elemental is compiled this way, but it might take a consinderable hit on performance :( )