City combat modifiers appear mis-calculated

sometimes very strange large numbers result

Play on 1.09t, but I do not see this in the change logs for u or v...

When I attacked a level 4 town, one of the defenders had an attack rating of over 110.

When I was in turn attacked, I was able to look more closely, and the hit points and attack ratings for some of my characters came out very wrong.  One example of each

 

Hit points: Base 1

Medpack +5

+40 from con of 15

Station ed town namegiven +175%

Total listed hit points: 196, which is rather more than 46 *2.75.

 

Attack: Base 2

Lord Hammer +40

+3.5 from strength of 17

Kingdom territory Bonus: 10%

listed and used attack of 88.  Rather more than 45.5 + 10% (50 is what it should be.)

 

Not sure where these errors are coming from, but when combined with the over-frequent Daring Strike (way more than 3% of the time), it produces really, really, bad results.

 

Thank you,

Joel M. Halpern

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  Do you have a save of this?