Clarify Domination and Adventure tech

Please make so that the tech descriptions shows bonuses added

+1 notable level (etc)

3,511 views 8 replies
Reply #1 Top

Agreed. This could be said of many entries in the tech tree, not just the adventure/domination techs. Every entry needs a bullet point set of details about what exactly they do. Especially the ones that do something passive, like reveal resources.

Reply #2 Top

well i havent really run across any problems with other of  the techs - i just have had many games with kingdom where i desperately tried to get my notable level up above +2 - i had goodie huts and quests up to level 4 and i was level 2 - was really annoying that i couldent researched the correct one - instead i swarmed my map with goodie huts and quests that i couldent use

Reply #3 Top

That was (or still is?) a bug with adventuring techs for the Empire. It should be fixed now though.

Reply #4 Top

Agreed here strongly.

Reply #5 Top

It's not just Empire and it's NOT fixed.

 

I'm currently playing a Kingdom game with level 3 and 4 dungeons and chests all over the place. I have researched 11 levels in the Adventure tree. I have been level 2 for at least 6 levels of research.

 

What do I need to do to advance?

Reply #6 Top

goddamn stardock, THIS

Reply #7 Top

I'll keep this in mind as I'm moving techs around for my mods (i.e. This tech bestows NOTABLE LOCATIONS Level 2).  Adding seven words to the description is easy.

Of course, this'll only apply if you are using MY tech related mods mods, but perhaps you can get some of the other modders to add this notation as well.

As for Stardock's end, hopefully the right person takes note!

Reply #8 Top

Dudes, give it up.  We've asked for this so many friggin times and it just falls on deaf ears.  They are never going to fix it.  They probably don't want to waste the effort since they're going to revamp the tech trees in 1.2.

https://forums.elementalgame.com/402255