Possible quest-hut bug
A few games I've started/played now.. I run into an annoying problem over and over.
After a certain point (though I couldn't tell what that point is), sometimes the quest-giving huts (lvl 2 I think?) will deactivate..... staying visible, and not giving a new quest
And as an aside... the 'hint of where to go' that supposedly happens with all multi-part quests... doesn't always move properly.. and get VERY EASILY hidden in existing cities. Especially other-sovereign city-borders.. making it hard to impossible to complete without declaring war, or becoming allies. Very annoying.