What's the command line parameter to recompile the binary XML blob

I know it's in a thread out there, but after intensive searching on the forum, wiki and google, I can't find it. I even tried "Elemental.exe /?" and "elemental.exe /help" and it shows nothing.

What is the command line parameter to force recompiling the XML to create a new binary blob?

Please make at least a list of CLP in the Wiki.

2,374 views 5 replies
Reply #1 Top

It's done automatically now. If the game senses any changes in the install files, it recompiles the binary. Why do you want to anyways? It's not necessary anymore.

 

Reply #2 Top

Fine if it now does it automatically. Hope it works.

Reply #3 Top

NOTE: I know this is an older post, but just for clarity, I wanted to reply.

Yes, it does it automatically. 

For the curious, how it works is this:

On start-up of the game (ie. while the splash screen is up) if it determines any of the games XML files have been changed from what was used when the data.zip file was created (or the data.zip file is missing), it will load in all the XML and recreate the data.zip.  Otherwise it just loads in the straight binary data from data.zip, which takes a matter of seconds rather than about 4 minutes to load all the XML files individually.

Reply #4 Top

How does it works with modding, If you have XML in your mod folder, will it recompile the data.zip (if you check use mod of course)? 

How does the data from the original game get's replaced by the modded XML content? Does it use "internal name" to know which entry must be replaced by which entry?

Reply #5 Top

sorry, I just noticed your question.  If you still wanted to know, any xml in your My Games directory is always loaded as xml.  It is not included in the Data.zip file.