[Suggestion]Better gameplay ideas

Elemental is very nice game, but i think need some upgrade for better fun. 1 More magical def/attack ratios for troops/monsters/faction/heroes Example: A Fire elemental need more resist against fire magic, but sensitive against water magic. Or factions: Amarrians resistable against earth damage, but sensitive against physical attacks. etc. 1. More optional weapons/stuffs Such as mage staffs Bows etc Example: Small owl ring +1 mana Great owl ring +2 mana Small wizard staff +1 mana regeneration/turn Great red wizard wand +5% fire spell damage Great blue wizard wand +5% water spell damage Longbow of Speed 1.25 attack speed Longbow of Cloudy Sky +3 air damage etc And other thing all faction have all magic, i think it's not too good. Should be better, f they have specializations. As: Peoples of Dark Nations Specialized to Death Magic Who live at water, specialized water magic etc
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