Modifying Starting Resources
So starting gold game be changed in ElementalDefs.xml, but does anyone know where starting materials and metal can be changed?
So starting gold game be changed in ElementalDefs.xml, but does anyone know where starting materials and metal can be changed?
I don't believe there's a way to alter that, beyond adding sovereign abilities.
0 cost ability??
Ahh thanks, that's a useful work around.
Ohhh, your on to something here. Gotta look at that code ![]()
Edit: Was testing adding that ability in as a sovereign trait, didn't work
"didn't work"? Gief code
Its not a sovereign ability, but a faction ability. When I have been play testing, I have been quickly hitting "next" in the game setup screens, so I always start with Altar for testing purposes, so for now I can just modify the "Resourceful" faction ability they have to create custom starting resources.
It isn't perfect as it requires the user to choose the bonus, but its fine for where i am at with testing.
Gosh you're right, what was I thinking... yeah it's a faction thing.
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