[Suggestion] Upon city levelup, allow to examine before deciding.

This is an idea from civ, but it's really needed in this game as well. When a city levels up, half the time, I'm not even sure which one I'm looking at and what I was specializing it for. We need to be able to examine the city so that we can tell which upgrade to choose.

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Reply #1 Top

This bugged me too, and then eventually I realized that the town being upgraded is selected, so you see the resources display on the bottom in the UI's overlay.  It's super easy to overlook, though - I still sometimes forget for a bit when the question comes up:-(  It would be more effective placed in an open book display similar to when we view the city details (replacing 'Train', 'Build', 'Raze' for this usage).

 

[copied my answer from another thread with the same issue]

Reply #2 Top

I'm not sure about the OP but I've had it not select the city that was being upgraded a few times so I wasn't able to glance at the display on what the see was producing. Thankfully I've opted to just name my cities based on what resource nodes are there. And in most cases you just want the Gildar production increases since Tech/Arcane are only really helpful if there is a Lab of that type nearby.

I've never done the spawn unit since release but I was not impressed with them in Beta. They were more like cannon fodder compared to my normal units. Plus it's like perm bonus vs unit that might help a little in a battle. Honestly though I'm really disappointed by the limited options on Level up.