[Suggestion][Strategic Map Movement]Intercept Command

Instead of issuing a command to move to a location, you could issue a command to move towards an enemy unit.  This would resolve some of the issues of two units passing by each other on the map.  It is a bit frustrating to try to attack a monster, but you end up moving to where they were as opposed where they ended up.  (I'm not sure if this is a result of me mis-clicking, but I think it is more of a repercussion of the simultaneous movement.)

 

Also, this could make running down a more distant foe a lot easier.  You would just give the command to intercept, and over multiple turns, the unit would keep moving closer.

 

Any thoughts?

 

3,771 views 2 replies
Reply #1 Top

Really?  I'm the only one that has this problem?

Reply #2 Top

I'm still the only one?

Nobody else is having trouble running down creatures in the wild?  Am I missing something?