[bug][release] Reproducible Turn Hang

Linked save contains a situation where I cannot advance turn.

 

http://dl.dropbox.com/u/8682302/vr4.EleSav

http://dl.dropbox.com/u/8682302/debug-Turnhang.err

 

I've traced the problem to a transport on autoexplore near an opponent boundary.  Moving it away processes the turn.  Perhaps it's trying to move in and failing due to a lack of war?

 

Edit:  I've also had this issue occur at a map edge.

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Don't mean the hijack the thread but is there a bug reporting forum?